if (window.addEventListener)
  window.addEventListener("load", FlashInit, false);
else if (window.attachEvent)
  window.attachEvent("onload", FlashInit);
else if (document.getElementById)
  document.body.onload = FlashInit;


function FlashInit(){
	objects = document.getElementsByTagName("object");
	for (var i = 0; i < objects.length; i++)
	{
		objects[i].outerHTML = objects[i].outerHTML;
	}
}
